Angry Birds Epic RPG Wiki
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Red's Classes

Knight
Red 1.jpg

Attack

Deals 115% damage. Forces target to attack Red for 3 turns.

Protect

Target receives 55% less damage. Lasts 2 turns.

Upgrades

Basic, Elite, Legacy, Superhero

Guardian

Red 2.jpg
Overpower

Deals 110% damage. Lowers target attack power by 25% for 2 turns.

Aura of Fortitude

All birds take 25% less damage. Lasts 4 turns.

Upgrades

Basic, Elite, Winter, 4th of July

Samurai

Red 3.jpg

Dragon Strike

Deals 3 x 50% damage.

Defensive formation

Target Bird receives 50% less damage. All other Birds receive 40% less damage. Lasts 1 turn.

Upgrades

Basic, Elite, Cosmic, Challenger

Paladin

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Holy strike

Deals 135% damage. Most hurt bird is healed by 30% of dealt damage.

Devotion

Target receives 40% less damage and the Paladin takes the damage instead of the target bird. Lasts 3 turns.

Upgrades

Basic, Elite, Pumpkin, Ice


Avenger

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Revenge

Deals 90% damage. This damage is increased by 2% per 1% health lost. (Max 288%)

I dare you!

Forces all enemies to attack target bird. Target takes 20% less damage. Lasts 2 turns.

Upgrades

Basic, Elite, all star


Stone Guard (Exclusive to "Into The Jungle" Event)

Feral Assault

Deals 2 x 60% damage. Targets suffering from negative effects receive 150% damage (2x (N x 1.5) damage to the targets with negative effects)

Ancestral Protection

Target is protected for 3 turns. Attackers deal -40% damage after attacking the target. Lasts 3 turns.

Upgrades

Basic, Elite, challenger

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